This is the complete list of members for Command_create_object, including all inherited members.
| _finalizeDump() | GameObject | inlineprotectedvirtual |
| Command::GameObject::_finalizeUndump(std::shared_ptr< GameObject >) | GameObject | inlineprotectedvirtual |
| accessDataItem(const std::string &dataItem) | GameObject | inline |
| accessDataItem(const std::string &dataItem) const | GameObject | inline |
| addDataItem(const std::string &dataItem) | GameObject | inline |
| category() const | GameObject | inline |
| childrenMap() | GameObject | inline |
| Command(ObjectId dumped_id, const std::string &type) (defined in Command) | Command | protected |
| Command_create_object(ObjectId id) (defined in Command_create_object) | Command_create_object | |
| commandCategory (defined in Command) | Command | static |
| createFromDump(ObjectId id) (defined in Command_create_object) | Command_create_object | static |
| createFromDump(ObjectId id, const std::string &type) (defined in Command) | Command | static |
| createFromJsonFile(const std::string &category, ObjectId id) | GameObject | inlinestatic |
| createFromNetwork(const nlohmann::json &command_data) (defined in Command_create_object) | Command_create_object | static |
| createFromNetwork(ObjectId player_id, const nlohmann::json &command_json) (defined in Command) | Command | static |
| dataItemsFromTemplate(const nlohmann::json &template_data) | GameObject | |
| deleteFactory typedef (defined in Command) | Command | |
| GameObject(const std::string &category, ObjectId id, const std::string &type) | GameObject | protected |
| getChild(ObjectId id) | GameObject | inline |
| getChild(ObjectId id) | GameObject | inline |
| getParent() const | GameObject | inline |
| getParent() const | GameObject | inline |
| getSibling(ObjectId id) | GameObject | inline |
| getSibling(ObjectId id) | GameObject | inline |
| hasChild(ObjectId id) | GameObject | |
| hasDataItem(const std::string &dataItem) const | GameObject | inline |
| id() const | GameObject | inline |
| initialize(const std::string &storage_path) | GameObject | static |
| invalidDataItem (defined in GameObject) | GameObject | inlinestatic |
| lock() (defined in GameObject) | GameObject | |
| module_id (defined in Command) | Command | |
| networkFactory typedef (defined in Command) | Command | |
| object_id (defined in Command) | Command | |
| objectType (defined in Command_create_object) | Command_create_object | static |
| performCommand() final (defined in Command_create_object) | Command_create_object | virtual |
| player_id (defined in Command) | Command | |
| registerSubtype(const std::string &category, undumpFactory undumpCb) | GameObject | static |
| reparent(std::shared_ptr< GameObject > new_parent) | GameObject | |
| starsystem_id (defined in Command) | Command | |
| tick(double, double) (defined in GameObject) | GameObject | inlinevirtual |
| toJson() | GameObject | |
| type() const | GameObject | inline |
| undumpFactory typedef (defined in Command) | Command | |
| unlock() (defined in GameObject) | GameObject | |
| writeToJsonFile() | GameObject | |
| ~Command() (defined in Command) | Command | virtual |
| ~Command_create_object() (defined in Command_create_object) | Command_create_object | virtual |
| ~GameObject() (defined in GameObject) | GameObject | protectedvirtual |