This is the complete list of members for StarSystem, including all inherited members.
| _finalizeDump() | GameObject | inlineprotectedvirtual |
| _finalizeUndump(std::shared_ptr< GameObject >) | GameObject | inlineprotectedvirtual |
| _finalizeUndump() | GameObject | inlineprotectedvirtual |
| accessDataItem(const std::string &dataItem) | GameObject | inline |
| accessDataItem(const std::string &dataItem) const | GameObject | inline |
| addDataItem(const std::string &dataItem) | GameObject | inline |
| category() const | GameObject | inline |
| childrenMap() | GameObject | inline |
| createFromDump(ObjectId id, const std::string &type) (defined in StarSystem) | StarSystem | static |
| createFromJsonFile(const std::string &category, ObjectId id) | GameObject | inlinestatic |
| createFromTemplate(const std::string &name, const std::string &type) (defined in StarSystem) | StarSystem | static |
| dataItemsFromTemplate(const nlohmann::json &template_data) | GameObject | |
| GameObject(const std::string &category, ObjectId id, const std::string &type) | GameObject | protected |
| getChild(ObjectId id) | GameObject | inline |
| getChild(ObjectId id) | GameObject | inline |
| getParent() const | GameObject | inline |
| getParent() const | GameObject | inline |
| getSibling(ObjectId id) | GameObject | inline |
| getSibling(ObjectId id) | GameObject | inline |
| hasChild(ObjectId id) | GameObject | |
| hasDataItem(const std::string &dataItem) const | GameObject | inline |
| id() const | GameObject | inline |
| initialize(const std::string &storage_path) | GameObject | static |
| invalidDataItem (defined in GameObject) | GameObject | inlinestatic |
| lock() (defined in GameObject) | GameObject | |
| queueCommand(std::shared_ptr< Command > command) (defined in StarSystem) | StarSystem | |
| registerSubtype(const std::string &category, undumpFactory undumpCb) | GameObject | static |
| reparent(std::shared_ptr< GameObject > new_parent) | GameObject | |
| StarSystem(const std::string &name, double radius_kkm) (defined in StarSystem) | StarSystem | |
| StarSystem(ObjectId id) (defined in StarSystem) | StarSystem | |
| starsystemCategory (defined in StarSystem) | StarSystem | static |
| tick(double delta_time_s, double total_time_s) final (defined in StarSystem) | StarSystem | virtual |
| toJson() | GameObject | |
| type() const | GameObject | inline |
| undumpFactory typedef (defined in GameObject) | GameObject | |
| unlock() (defined in GameObject) | GameObject | |
| writeToJsonFile() | GameObject | |
| ~GameObject() (defined in GameObject) | GameObject | protectedvirtual |
| ~StarSystem() (defined in StarSystem) | StarSystem | virtual |